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Sarif Industries:biomechanical augmentation firm

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Great campaign for the new Deux Ex: Human Revolution by Eidos Montréal.

See video below>>>

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MIT Media Lab: Recompose

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Recompose is a new system for manipulation of an actuated surface. By collectively utilizing the body as a tool for direct manipulation alongside gestural input for functional manipulation, they show how a user is afforded unprecedented control over an actuated surface. It was developed by Matt Blackshaw, David Lákatos, Anthony Devincenzi, Daniel Leithinger, Hiroshi Ishii from MIT Media Lab’s Tangible Media Group. They describe a number of interaction techniques exploring the shared space of direct and gestural input, demonstrating how their combined use can greatly enhance creation and manipulation beyond unaided human capability. Check out the video below. via media.mit.edu/recompose

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self assembly robots

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Developed by researchers at the Swiss Federal Institute for Technology (ETH) Zurich, the Distributed Flight Array is a flying platform made up of modules than can drive, dock together and take off – all autonomously.

The Distributed Flight Array is a flying platform consisting of multiple autonomous single propeller vehicles that are able to drive, dock with their peers, and fly in a coordinated fashion. Once in flight the array hovers for a few minutes, then falls back to the ground, only to repeat the cycle again.
Distributed Estimation and Control
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hard.core: The CyberMotion F1 Simulator

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Paolo Robuffo Giordano and his colleagues at the Max Planck Institute for Biological Cybernetics, in Tübingen, Germany have developed a giant robotic arm that is basically a full motion F1 race car simulator. Subjects sit in a cabin on a robotic arm about 2 meters off the ground and drive a Ferrari F2007 car around a projected F1 track with force-feedback steering wheel and pedals. The robot arm is a Robocoaster, a modified six-axis Kuka KR 500 that can lift up to 500 kg. It’s usually found in amusement parks and normally does not allow users any control. Giordano and his collaborators want to use it to study how we perceive motion. “A motion simulation system is a fundamental tool to understand how humans experience the sensation of motion.” “By running suitable experiments, one can gain better insights into the cognitive processes of the human brain.” Video after the break. via BLDGBLOG and IEEE Spectrum

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hard.core: soccer ball topology

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Its been a week since the World Cup has ended and I thought we can remember it by looking back at the production of the soccer ball. It was always interesting to see how players would kick the soccer ball to make it bend in ways you think is not possible….part of this is achievable because of the uniformity of the football and its directional spin. I am in the process of assisting in research that is looking into what is the most efficient topology to obtain the greatest uniformity on a soccer ball. There a many ways of developing optimized or most roundest sphere…have a look at how Adidas does it with the production of the Jabulani.

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