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Interview- EASTON+COMBS: Lux Nova

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16_PS1-YAP_Rona Easton_Lonn Combs
image ©EASTON + COMBS

On Fri the 22nd of 2010 we had an opportunity to sit down w/ EASTON + COMBS and discuss their entry into this years MOMA P.S. 1 Young Architects Program.

CF: What was the initial design approach?

E+C: In our project entry for the 2010 YAP we began by conceptualizing this year’s shift in the theme to include some consideration of sustainable design issues.  One of the critical questions we have been investigating is the role of innovation within architecture’s response to sustainability, and we saw the PS1 project as an extension of this research. Innovation and the defining concerns of budget and the schedule, were therefore our primary points of departure, which quickly intersected through questions of material research, fabrication and efficient assembly methodologies. We felt very strongly that a successful design proposal must raise the bar simultaneously in the aesthetic character of the courtyard and in terms of a truly innovative agenda regarding sustainable design. Given the new criteria set forth by the MoMA and PS1 committee we also saw the commission as an opportunity for the MoMA to play an active role in addressing the larger question of sustainability in design culture in the 21st century.

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Scripting.++: wework4her

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Screen shot 2010-01-13 at 9.57.23 PM

New addition to our 3rd column scripting++ section wework4her

_Context and argument.

Ted Kruger , in his lecture series, Instrument and Instrumentality , uses Herbert Simon’s distinctions between ‘natural’ and ‘artificial’ sciences to describe the ‘sciences’ as operating on two agendas: understanding the world ‘as-is’ and speculating on ‘as-it should be’. Subscription to, and extension of the argument would mean that ‘applied science’ could be posited as the bridge between the two. Further, (architectural) ‘design as research’ could be argued to exhibit similar properties of using, translating, transposing and adapting the descriptive tools of natural science to engineer an imagined and wished world. However, it could also argued that this ‘translation’ has to be negotiated against more ‘weathered’ concerns of design including discourses on formal language, performance fitness, spatial perception and experience, socio-cultural implications etc. The over-arching context of this paper will be ‘apposing’ the current interest and rapid evolution of computation within architectural design, against such an idea of applied science. read more

Popularity: 3% [?]


soft.core:Daniel Piker-SpaceSymmetryStructures

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In the past, we have seen the likes of Haresh Lalvani and Ron Resch producing ideas that have pushed  morphology and geometry into new areas, but there was limited access to high end computing to generate or simulate them.  Now with your average laptop able to process great amounts of information, things have changed not only in the way we work, but more importantly, how much we can produce and manage.   Enter Daniel Piker, who is producing some incredible studies and simulations of known geometries.  Daniel is using Rhino and Grasshopper to do most of these studies.  Please take  the time to see these amazing animations he has so carefully assembled.

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Popularity: 13% [?]


Columbia University-Advanced StudIo VI Sp’09:Scott Marble

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Columbia University-Advanced StudIo VI (Spring 2009)
Critic: Scott Marble & Assistant Critic: Ben Krone

We had the opportunity to attend Scott Marble’s review a few months ago and got a closer look at the array of digital design techniques being developed in his graduate design studio.  We are featuring Katie Shima and  Hyoung-Gul Kook projects from the studio.  Please take the time to browse through.

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Popularity: 10% [?]


Event: Material Feedback

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On July 31, to mark the close of Reef, Storefront for Art and Architecture will host a discussion among a group of practitioners whose work focuses on digital design, material logic and innovative fabrication techniques. With the crucial objective of forging new relationships between research and practice in mind, this discussion will explore how new methods of fabrication and advances in computational geometry cyclically feed into one another. read more

Popularity: 7% [?]


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